Who am I?

I am a software engineer with a passion for building things. I consider myself a fast learner and a team player. I am always looking for new challenges and opportunities to grow.

I am a big fan of open source and I’m looking forward to working with Rust and Kubernetes.

In my free time I like to do Acroyoga and Acroduo.


Culture

I believe that the best way to learn is by doing, and the best way to teach is by example. I have a strong belief in the power of collaboration and the importance of having a clear and open communication channel. I am always open to feedback and I believe that it is the best way to grow as a person and as a professional.

I thrive for a healthy work-life balance and I try to maintain a positive attitude towards my work and my team. I am always looking for ways to improve myself and my skills, and for new challenges and opportunities to grow.

I’ve become a fan of asynchronous culture due to the flexibility and productivity it provides. I think it improves knowledge sharing, transparency and inclusivity.


My experience

Freelance

2024

Containerization and migration to AWS at SZICOM

After gaining a lot of Cloud experience, I did a job for SZICOM to help them with the migration of their infrastructure to AWS.

This involved primarily dockerization of the application, and then AWS resources like CodeBuild, CodePipeline, ECS, ECR.

Developer at Okteto

2022-2024

Backend Software Developer at Okteto

I’ve worked on the backend team

In this time, I’ve learned a lot about Kubernetes in depth, by managing and creating resources such as CRDs, Operators, Controllers and Webhooks.

I’ve gotten to know better the container ecosystem by using Docker and containerd while working with Buildkit and Kubernetes.

I’ve also improved my craft as a developer with golang, learning about its design patterns and the its “idiomatic” path. I’ve got to work with some famous packages such as client-go, cobra and require.

Platform Infrastructure at Okteto

Due to high demand, I moved to the infrastructure team to help with the development of the SaaS platform.

We used Terraform and Terraform Cloud with a lot of custom pipelines done with GitOps to manage 20+ customer environments. In this time I learned a lot about the infrastructure side of Kubernetes and explored some popular tooling like Prometheus, Grafana.

I’ve also became very comfortable working with Google Cloud Platform services and got to explore a bit of AWS and Azure.

Data Science member at Héritas

2021-2022

I had the opportunity to work with a small and amazing team of data scientists, computer scientists and bioinformatics in a genetics based presicion medicine company.

I got to work in many areas and with many tooling:

I learned a lot about genomics and the standards for handling the digital data associated with it, such as bcl, fasta/fastq, bam/cram, vcf and cli tools to manipulate them like the one from Illumina.

Since our area was in the middle of the production process, I had to interact with different teams to understand the different processes and the different roles they had.

Full Stack Web Developer at SZICOM

2019-2020

I was able to keep up with a team of Senior Developers with over 10 years of experience at SZICOM. We developed the web app “Distribution Management System” for Naturgy (MX).

Educational Robotics Teacher

2018

I was a teacher at Taller Big Bang, which was a science institute for children where we taught 3 courses:


Self Learner

I have a passion for learning and I’m constantly studying and trying out new stuff. I don’t have the time to journal all of them, so be sure to check out my GitHub if you are interested in seeing what I’ve been working on lately.

Snake with local multiplayer

With my interest in rust and game development, I took a shot at building a multiplayer snake game with Bevy. I learned about the ECS framework and data oriented Rust

QWorld Global Quantum Programming Workshop | QBronze

Introductory level workshop series on the basics of quantum computing and quantum programming using Jupyter notebooks.

The Bronze has five main sections

Artificial Intelligence

I’ve always been curious about AI, so I took open courses from Stanford, MIT, OpenAI, FastAI using Pytorch and TensorFlow on topics such as Computer Vision and Reinforcement Learning. I’m familiar with various architectures (RNN, LSTM, Transformers, CNN, Generative Models such as VAE and GAN).

Unity 3D

Created a simple infinite runner game using the Unity3d engine with C#. I followed tutorials from Brackeys and Unity Learn.


Formal education

Bachelor in Computer Science

2018-2022

70% of the career completed

FCEIA - UNR

Bachelor in Exact Sciences

2018-2020

FCEIA - UNR

Construction Technician

2012-2017

Instituto Politécnico Superior, General San Martín